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Reply Quote UserGallery ThreadGallery Post#1 |
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Administrator
Join Date: Apr 2001
Posts: 1,076
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For the past 10 years Pixologic, and the award winning ZBrush, has been recognized for its ground breaking innovation, ‘cool’ creativity and enabling artists to open new vistas of possibility with their skills and imagination.
Our focus and intention has always been to create and share innovative, user friendly, yet powerful tools that help artists intuitively enjoy and freely harness their creative talents, as exemplified by the plethora of top artist testimonies, brilliant artwork and application in blockbuster movies and games, and of course, the fantastic images that surrounds us all here at ZBrushCentral. We hope you are as excited as we are about the converging versions of ZBrush 4 for Win and Mac to be released imminently on 8/9/10. Consistent with this ethos and spirit to help you, the artist, unleash the creative beast within, we are currently developing other exciting future products. As a taste of things to come, Pixologic would also like to give you a little appetizer ‘goodie’, an Alpha version of Sculptris for Windows - a unique, very ‘cool’ artistic modeling application still in raw baby stage and now incubating at Pixologic HQ. The current version, formerly known as Sculptris 1.02, will be renamed under Pixologic banner as Sculptris Alpha 5. Sculptris is the brainchild of the bright programmer Tomas Pettersson. Sculptris has captured the hearts of artists with its fun, intuitive and user-friendly interface - indeed a perfectly sweet companion to our big monster ZBrush! Tomas will be moving to California, from Sweden, to join our team. It is our pleasure to welcome Tomas and we look forward to a fruitful collaboration on future Pixologic projects. If you enjoy ZBrushing, we are sure you’ll appreciate this! Try it out, play with it, have fun, make some great artwork and share your art with us in the newly open Sculptris forum here in ZBrushCentral. This new forum will enable Sculptris artists to share and communicate with other Sculptris users, as well as other leading artists who frequent ZBrushCentral. Enjoy the journey! The Pixologic team To download Sculptris for Windows, please click here. |
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Reply Quote UserGallery ThreadGallery Post#2 |
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Member
Join Date: Oct 2009
Location: Newport, CA
Age: 21
Posts: 54
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Welcome Tomas Pettersson! I have never used Sculptris but I'll have to give it a go! Thanks Pixologic. =)
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Reply Quote UserGallery ThreadGallery Post#3 |
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Senior Member
Join Date: May 2005
Location: Copenhagen
Age: 33
Posts: 140
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the birth of pixologic voxel-technology ..looking forward to it in the upcoming zbrush versions maybe zbrush 5
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Reply Quote UserGallery ThreadGallery Post#4 |
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Senior Member
Join Date: Feb 2009
Posts: 123
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I have been using sculptris for a while now, its a joy to use, the way the mesh builds itself evenly as you add more clay or stretch the model is the absolute puppies nuts.
Steve |
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Reply Quote UserGallery ThreadGallery Post#5 |
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New Member
Join Date: Feb 2009
Posts: 2
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woowwww i think he deserves it and u deserve him either good luck guys
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Reply Quote UserGallery ThreadGallery Post#6 |
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Senior Member
Join Date: Jan 2007
Location: Chicago, USA
Age: 32
Posts: 212
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is that a Voxel app for real? I am going to give it a try for sure.
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Reply Quote UserGallery ThreadGallery Post#7 |
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Senior Member
Join Date: Nov 2007
Posts: 223
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Thats awesome! Pixologix rules! Ill give it a try!
Cheers! |
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Reply Quote UserGallery ThreadGallery Post#8 |
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New Member
Join Date: Apr 2010
Age: 27
Posts: 17
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Wow! Just today I was testing sculptris, and now this. Well congrats to Tomas Pettersson
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Reply Quote UserGallery ThreadGallery Post#9 | |
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New Member
Join Date: Mar 2007
Posts: 13
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Quote:
No it is not voxel technology, it is dynamic tessellation. Where you sculpt, the application tessellates the mesh as needed. |
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Reply Quote UserGallery ThreadGallery Post#10 |
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New Member
Join Date: Mar 2007
Posts: 13
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Personally I find this a little saddening. I've enjoyed Sculptris as a stand alone from other applications, I only hope that it isn't completely squashed or absorbed into zbrush.
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Reply Quote UserGallery ThreadGallery Post#11 |
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Senior Member
Join Date: Apr 2003
Location: WA
Posts: 533
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Very interesting......nice app!
-R |
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Reply Quote UserGallery ThreadGallery Post#13 |
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Senior Member
Join Date: Apr 2004
Location: glendale, ca.
Posts: 161
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i'd say it obviates the need for voxels... as if zsketching didn't do a tremendous job of that already!
same advantages, just much much faster. wow. fantastic recruitment! this would indeed be a super cool addition to zb! welcome tomas and rock on! jin |
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Reply Quote UserGallery ThreadGallery Post#14 |
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Member
Join Date: Jun 2004
Location: Russia
Posts: 79
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Reply Quote UserGallery ThreadGallery Post#15 |
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Member
Join Date: Mar 2010
Posts: 53
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wow, the ramifications of sculptris tech mixing with ZBrush 4 are gamechangers IMO.
I've been using voxel based apps for some time now, and sculptris, albeit not an actual vox app, is an awesome and a powerful tool I've enjoyed since Sculptris beta 1(back in the day). Very well played Pixologic! Last edited by uaun : 07-23-10 at 01:33 PM. |
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