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Reply Quote UserGallery ThreadGallery Post#1 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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Here's a little doodle I did tonight. I really like the dynamic tessellation. Lemme know what you think.
Last edited by poda : 07-28-10 at 01:59 PM. |
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Reply Quote UserGallery ThreadGallery Post#2 |
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New Member
Join Date: Mar 2006
Posts: 31
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Looks good. Big images. You might want to just leave them as attachments or shrink them. Looks like you had fun painting them!
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Reply Quote UserGallery ThreadGallery Post#3 |
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New Member
Join Date: Jul 2010
Location: Hampshire UK
Posts: 21
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If you want a smaller Image, without resizing externally, you have to manually resize the window, although you can set the default size directly if you edit the config.txt file
Look under Options for Save image too, if you want to get a clean render with no interface in it. You can set DoF, Fog, AA, FoV, turn off the "symmetry line" down the centre, and load a BG Image from there, along with some more general app settings. |
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Reply Quote UserGallery ThreadGallery Post#4 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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Thanks guys.
Nichod - i did have fun painting it. ![]() |
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Reply Quote UserGallery ThreadGallery Post#5 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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Sorry for the huge images. I posted big just to get them up there, but also to show the bump detail. I will definitely try rendering.
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Reply Quote UserGallery ThreadGallery Post#6 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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OK, I changed the big images into thumbnails and linked the thumbnails to the big images.
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Reply Quote UserGallery ThreadGallery Post#7 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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Yep! Definitely liking Sculptris. Hope it doesn't disappear...
I love how easy it is to add eyes! Tonight's doodle... |
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Reply Quote UserGallery ThreadGallery Post#8 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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I imported my sheDevil Sculptris geo into ZBrush and adjusted it to give it more natural, and I hope, more appealing proportions. What do you think?
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Reply Quote UserGallery ThreadGallery Post#9 |
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Senior Member
Join Date: Apr 2010
Location: Clearwater, FL
Posts: 266
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yes i like the modified proportions much better.
I think she would look really cool with a few surface noise passes ran over her, cause her textures sort of reminds me of old painted stoned. |
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Reply Quote UserGallery ThreadGallery Post#10 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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Thanks FiL. I still see things I'd like to change, but I am happier with her now. Haven't played much with noise yet. If you have links to any good training vids or threads, please post them. I'll check pixologic's library.
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Reply Quote UserGallery ThreadGallery Post#11 |
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Member
Join Date: Jul 2007
Posts: 42
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Very nice work Poda!
You have a definitive sleek style. Sort of reminds me of those 2d Nagle style from the 80's, excellent. |
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Reply Quote UserGallery ThreadGallery Post#12 | |
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Senior Member
Join Date: Apr 2010
Location: Clearwater, FL
Posts: 266
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Quote:
Zbrush's Classroom has some very straight forward videos on how to use the Noise & Noise brushes (in short, just play around with the "surface" pull-down options). They have an excellent video on how to use the Noise and Smooth peaks brush to quickly make realistic skin pores. |
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Reply Quote UserGallery ThreadGallery Post#13 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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infiniview - Thanks! I was a big Nagel fan, so that's not a big surprise.
![]() FiL - Thanks, I'll check them out. |
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Reply Quote UserGallery ThreadGallery Post#14 |
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New Member
Join Date: Jul 2010
Posts: 5
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Nice!.. I like your flow and edge work!
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Reply Quote UserGallery ThreadGallery Post#15 |
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Senior Member
Join Date: Jan 2005
Location: London
Posts: 356
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Thank you Zombie Farm.
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