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Reply Quote UserGallery ThreadGallery Post#1 |
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Senior Member
Join Date: Oct 2009
Location: Hamburg
Posts: 382
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hi this is my first post here at zbrushcentral. i am really glad to be a part of it ...please feel free to comment or critique...
here is my Admiral Commander inspired by a Concept a friend found in web i dont know the artist ...hope you like it... ![]() here is an overview of my workflow i've started the head from a sphere and build the basemesh in 3dmax |
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Reply Quote UserGallery ThreadGallery Post#2 |
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Senior Member
Join Date: Aug 2005
Posts: 275
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sucks.
![]()
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_________________________________________________ S K I N N Y B O N E Z "Hey, careful, man, there's a beverage here!" ~ The Dude. |
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Reply Quote UserGallery ThreadGallery Post#3 |
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Senior Member
Join Date: Aug 2005
Posts: 275
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just kiddin'...excellent sculpt!!! that's some top notch skills you got goin' on there. i don't have anything to critique on it. i can only aspire and get inspired from work like this...great stuff. did you sculpt this in 3.5? are you goin' to texture him? if so...can't wait for that...i can see him gettin' the high quality texturing like 'M. Bison' there on the top row.
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_________________________________________________ S K I N N Y B O N E Z "Hey, careful, man, there's a beverage here!" ~ The Dude. |
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Reply Quote UserGallery ThreadGallery Post#4 |
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Senior Member
Join Date: Sep 2005
Posts: 493
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O/MI: Welcome to ZBC, really enjoy your sculpt, has very nice detail and movement
![]()
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"The horizon is ever bright for those continueing to seek it!!" --AngelJ |
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Reply Quote UserGallery ThreadGallery Post#5 |
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Member
Join Date: Aug 2009
Location: San Antonio
Age: 22
Posts: 64
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Hello Nice stuff
![]() Might this be the concept you were working from?
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My Sketch Book |
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Reply Quote UserGallery ThreadGallery Post#6 |
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Member
Join Date: Jul 2004
Location: Irvine, CA
Age: 28
Posts: 72
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yeah it's a concept from Starcraft II (Blizzard Entertainment). Nice Start on the sculpt! If you're looking for some comments, I'd say that the face would need some work. Also, some of the folds and cloth wrinkles are still a bit undifined and "busy". I'd suggest to remove like 40% of them and try to get the main shapes in place before going too crazy with smaller details
![]() looking cool, though ! -Renaud |
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Reply Quote UserGallery ThreadGallery Post#7 |
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Senior Member
Join Date: Feb 2006
Location: Romania
Age: 27
Posts: 673
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I love the feel of the entire model! The pose, the wind, the board shoulders and his rough face.
I like it more than the concept, as raw as it is.
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www.undoz.com |
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Reply Quote UserGallery ThreadGallery Post#8 |
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Senior Member
Join Date: Oct 2009
Location: Hamburg
Posts: 382
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skinnybonez - hehe "sucks"
thank you...yeah would be nice to texture him... but before the model and the topology must be rebuild till its finishedAngelJ - thank you - yes you are right i will fix the pants ...i'm not very good at clothsculpting this was my first time indeed, but i'm learning... ArkadiusArt - thanks - YES exactly thats the Concept...thanks for the post Renaud Galand - thanks for the comment - I love your Personal Work and your Speedsculpts they are great - Oh man didnt know thats from starcraft II - are you working right now at blizzard? will the concept be realized or was it only a concept - oh man i would love to see what the team from blizzard get's out of the concept - i'am pretty new to sculpting - so i have to learn a lot, this is actually my first fullbody+clothes character ...i will try to implement your recommendation...Last edited by O/MI : 10-16-09 at 11:05 PM. Reason: typing error... |
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Reply Quote UserGallery ThreadGallery Post#9 |
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Senior Member
Join Date: Oct 2009
Location: Hamburg
Posts: 382
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undoz - Thanks for your kind words
i'm happy that you like it - buy the way i'm visited your site 1000 times your work is one of my favorite - i'm looking forward to see your Spec Ops character textured -he's looking great so far and the weapon is killer...byeLast edited by O/MI : 10-23-09 at 11:10 PM. |
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Reply Quote UserGallery ThreadGallery Post#10 |
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Senior Member
Join Date: Jul 2009
Location: Epsom, Surrey, UK
Posts: 630
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It's a beautiful sculpt!!! Love the character you've given the face, the feel of the wind. You pushed the concept art, which is the point; great job.
Look forward to seeing where you take it...
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Peace H http://rawsunlight.daportfolio.com http://rawsunlight.cgsociety.org/gallery |
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Reply Quote UserGallery ThreadGallery Post#11 |
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New Member
Join Date: Apr 2008
Posts: 26
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I really like the character that emerges from the sculpture. The face shows severity, responsability, personality. Great job, even better than the original concept, in my opinion. He looks like Burt Lancaster in "the Leopard" from Visconti
RegaRDsss Last edited by palafoxx : 10-17-09 at 01:10 AM. |
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Reply Quote UserGallery ThreadGallery Post#12 |
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Senior Member
Join Date: Oct 2009
Location: Hamburg
Posts: 382
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RawSunlight Thank you --
-- makes me really happy and thanks palafoxx and undoz pushes me and makes me really motivated to go on with him...its really great to hear that you guys like it more than the concept ... thanks for that! ![]() |
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Reply Quote UserGallery ThreadGallery Post#13 |
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Senior Member
Join Date: Mar 2005
Location: Bosnia, Sarajevo
Age: 26
Posts: 220
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Dude that sculpt is looking awesome. I love all the details and pretty much everything on it. Seriously no crits from me. Job well done !!! Svaka cast
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Reply Quote UserGallery ThreadGallery Post#14 |
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Senior Member
Join Date: Jul 2008
Location: Brazil
Age: 22
Posts: 203
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Hey man, nice work going around here....
keep it up! ps. I think you need to spend more time on the head as well, keep rocking and thanks for the kind words ![]()
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_____________________ Glauco Longhi Freelancer Character Artist www.longhifineart.com http://longhi.cgsociety.org |
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Reply Quote UserGallery ThreadGallery Post#15 |
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New Member
Join Date: Oct 2006
Posts: 28
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Hey dude, this character looks awesome, I can´t wait to see it with textures
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